Steaming Sculpties with Parcel Media URL

July 11, 2007 · 37 views · 0 comments

Steaming Sculpties with Parcel Media URL
taken by : Dedric Mauriac on Woodbridge (78, 121, 25)
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Shortly after I had blogged about my efforts to animate the structure sculpties with my parcels media stream, Claryssa Schmidt responded with a flash file that she had made to accomplish the same effect. After rigging it up to my own parcels stream, I had the same problems as she did. You had to zoom your camera in and out in order to get the object to update its shape. After working at the problem, I found a way around this. I use a timer event to keep updating the prim so that it either displays the polygons single sided or double sided. The client thinks that it needs to take a second look at that texture it wants to use. video From Dedric Mauriac via blogHUD